Morphine is a story based, horror-drama FPS in which you get to see a student's drama.
Morphine will you make you face your fears and drive you towards empathy.
You'll be surprised to see how vivid Peter's subconscious is. Morphine is made to criticize violence and prejudice.
This game will show how wrong it is to judge people by their appearances. Experience a different point of view in an alternative world.
If you would like to see our game in the store, please support us. Thanks everyone!
Heliborne is a multiplayer online vehicle combat game focused around Rotary Wing aviation and combat. The team developing Heliborne is a small team of multi-national developers headquartered in Lithuania. Heliborne has been in "full time" development using the Unity Engine since January, though development started nearly two years ago and took place during our free time, we're now in full time development and working on making Heliborne the best game it can possibly be.
Current state of Heliborne
Heliborne is currently in a very early Alpha testing phase. The focus currently being on flight model testing, weapons and vehicle balance, map design and balance, and performance. We've opened the project to nearly 1,000 Alpha testers and will continue to invite more as development progresses with a goal of reaching a beta state sometime in Q1 2016 with Early Access.
Current Features:
2 Principle Scenarios focused around two era's of helicopter aviation and combat. Vietnam and Afghanistan.
Heliborne currently has 29 air assault, reconnaissance and attack helicopters ranging from the 1950’s to 1990’s
"King of the Hill" Capture point scenarios involving ground troops and units
Up to 10 players per team in battles
Tactical gameplay
Public bug and developer tracking with polls allowing community feedback.
Why is it important for us to be in Early Access?
We are a relatively small international team, and being on Early Access will give us the resources and feedback we need to continue development and make Heliborne the best game we can possibly make it. We currently have public bug and development trackers, which players can use to vote on new features, priority of implementation of those new features and submitting issue reports to the development team.
The Future?
New gamemodes, up to 20 players per team
Create your Helicopter squadron using “deck building” mechanics
30+ new helicopters from multiple eras of rotary wing aviation and combat
New and different types of airborne troops
More advanced weapons and flying mechanics
New maps and ground units with more focus on supporting ground units during gameplay
Helicopter and airborne troop customization – camo patterns, decals, etc
Active points that trigger active events during combat
Weekly updates
Community warfare (clanwars)
Welcome to the destroyed world of HungerZ which has been defaced by a toxic bomb explosion. Most of the population were infected by the virus TO an they´re the last survivors. They roam the area for valuable raw materials such as food, firewood and weapons in order to survive the days and nights.
Gameplay
Gather resources and build up an own small fortress. Do not forget to pack plenty of food and water. You will need it,. Keep your gun alredy to shoot, your life will thank you.
Building System
Build with a very simple system to your own fortress. From an initially small hut at a large home with wooden walls.
Crafting System
Build with new tools amazing ojects such as walls, boxes and other stuff fo easier living.
Dangerours Enemies
Your opponent does not sleep! The undeads are waiting of your, also your fresh meat. Either your run or you face the undead by using a variety of weapons.
Exploring the World
Explore large tracts of land, abandoned villages, old farms, devastated cities and much more. Always with the fear in the back of the dead find you. Along with lure to find new equipment and important raw materials.
Day to Night changes
At daytime you search for new and raw materials until nights. Then you yould hide it well with loaded guns and full energy trorch, ready to attack!
Inventory System
An astute inventory system you always have your good at a glance, and can simultaneously create new objects.
Louisiana (USA), 1825 - Thousands of African people are deported to work in precious coffee, tobacco and cotton plantations. Amongst them is Joshua, an 11 year old boy who was born aboard the "Guerreiro do Mar", a galleon of Portuguese slave drivers. Trafficked and bought when he was just an infant, Joshua works daily in the fields that belong to the Gallaway household, south-west of the city of New Orleans. Just like any child his age, he is full of dreams, but his destiny was determined on the day he was born enslaved. Joshua will need to find the strength to fight against one of the greatest injustices of humanity. The story is filled with twists and turns, however the plot of the story will depend entirely on you and your decisions of the selections that you will have to make.
Features of the game:
- “The United States of America from the 19th Century”, is portrayed in evocative graphics which is displayed in pixel art.
- An original story with an engaging and addictive narrated adventure, which is composed of 3 chapters. Experience the opportunity to fight for your freedom and that of your people!
- There are dozens of characters to communicate with; will you manage to figure out who really wants help? Remember that trusting the wrong person may be fatal!
- There are many cut scenes where you will really have to engage at a rapid rate. Timing is everything, and quite often you will need to make some truly tough decisions.
- English is the capital language spoken throughout the game; however subtitles are available in different languages.
I'm Joshua is an adventure game point and click.
It will be released in three chapters.
Super cube smash is a rhythmic action game that generates music as you play. It is set on the mysterious ancient spaceship 'The Dawrfstone' where the most peculiar and unfortunate of events have occurred.
Your mission is to find core of the ship and destroy the source of the acidic alien cube swarm, before it grows to a concentration beyond your control.
-Player generated procedural music.
-Dark, psychedelic, colourful aesthetic.
-Responsive, familiar controls (wasd and mouse or Xbox pad)
-A solid single player challenge.
-A year's worth of hand crafted level design.
-Adaptive difficulty. The more you play, the harder it gets.
-A shooting game that's safe for kids.
Super cube smash was created solely by Lewis Fitzjohn over the course of 2014 - 2015.
What is Didgery?
Didgery is a unique merger of card and puzzle that blends fun explosive action with thoughtful strategy. Sit back and relax in Zen Mode, or put your skills to the ultimate test by battling the forces of evil in Nightmare Mode. Change up the rules with Special Cards, uncover a fantastical back-story of biblical proportions, and immerse yourself in the relaxing zen-like atmosphere. Didgery is a fun, addictive, and fresh experience for both puzzle and card aficionados.
How is Didgery Played?
The player is presented with a grid of 6x4 cards. Clicking on a card starts a chain and limits the available selection to the cards immediately surrounding the last card selected. The player may now select a card that has the same suit but lower face value, or select a card that has a different suit if the face value is identical to the previous card in the chain. This process is repeated until no more cards can be added to the chain. These simple rules result in some truly arresting and rewarding gameplay experiences, especially when one strategizes and successfully ignites a large and complex chain of cards.
Players are occasionally presented with cards entombed by chains. Performing an explosion next to these cards unshackles the chains and allows the cards to be used during gameplay. These special cards add additional spice to the gameplay by modifying the rules and allowing unique chain formations.
Disobey is an hybrid between a real time strategy and a third person “adventure”. The game is simple: you’re the leader of the revolt and you have to take down the System. How to do it? Blowing down the “palace of the power” of course! But none can do it alone, you’ll have to coordinate squads of rioters to get weapons and medicines by destroying strategic buildings, to find the better route to the palace of power and to attack policemen or tanks blocking the passage. But remember: every action causes an equal and opposite reaction.
The police will not stay just looking at your moves…
Till now I succeeded in creating the first level of the game that shortly will be a playable demo on the stores Although I have a job of my own and it will take me years to do it alone, I really would like to develop all the game. That’s why I will ask for funds on Kickstarter very soon. These funds will enable me to hire one developer and one 3d Artist to work with me on the creation of all the game's levels.
Cube Hopper - The Ultimate Platform Challenge, is a simple yet addicting game.
That comprises retro graphics to not distract the player from the harrowing challenge they must face.
This game is not only a single player experience, why keep the challenge to only yourself?
Why not add in your friends to see who can beat the game faster!?
With a little know how you can play against your friends in Cube Hopper!
The gameplay is all about making it to the next level, no lives, and no forced time limit.
It takes away the frustration, yet keeps the challenge!
In this game you really will fall and have to get back up.
Features :
*Hard to complete
*Multiplayer where you can challenge your friends
*Really simple graphics
*Will work on nearly all hardware
*Many different levels (currently there are 12 levels but i promise that there will be over 100 by the time game is released)
! Nothing is final and is subject to change !
Thank you for showing interest!
CREATORS
► Bluestar
►Kaede Ishimora
► Dragzorath, The Wizard of Shit